[UE4] Dark Souls III: Farron Keep Perimeter

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This is my personal recreation of Dark Souls 3 in Unreal Engine 4. I picked an area that interested me and I modeled, textured and did all the lighting in the level. I placed a high emphasis on treating it like a real game environment, it is highly optimized and runs smoothly.

More images and a breakdown on my social media pages:





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